RIg Showcase
Jump Animation by Gino Romero
Rig Demo with wireframe
Unreal Engine Physics
Model by Anne Goossens.
This rig is a game-ready rig for Unreal Engine. It has stretchy limbs and a spine to fake smears. He also has a matrix-based facial rig, along with surface planes for his eyebrows and lips for better deformation. I used Unreal Engine's Rigid Body physics and Anim Dynamics to achieve real-time physics.