IKFK Procedural Control Rig Tool

IKFK Limbs Fully Set up

IKFK Limbs Fully Set up

Logic

IK and FK modules

IK and FK modules

This project was an experiment in creating Python tools in Unreal Engine. The goal was to recreate the IK/FK switching workflow I typically use in Maya so animators can interact with the rig in a more familiar, intuitive way in Unreal. Moving forward, I plan to expand this system and explore building more procedural control rig setups.